﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class leaderBoard : MonoBehaviour
{
    public GameObject[] leaderboardName;
    public GameObject[] leaderboardScore;
    private static leaderBoard _Instance;
    public static leaderBoard Insatance { get { return _Instance; } }
    // Start is called before the first frame update
    void Start()
    {
        if (_Instance != null)
        {
            Destroy(this.gameObject); return;
        }
        _Instance = this;
    }

    // Update is called once per frame
    void Update()
    {
        
    }
}
